A clutch with one 3.5 inch diameter friction disc turning 4000 rpm can
easily accommodate 15 ft. lbs. of torque. A two disc clutch, 30 ft.
lbs. A three disc clutch, 45 ft. lbs. Why then, since the
engine produces only 10 or 11 ft. lbs. of torque, would a two or three disc
clutch be any advantage?
Heat Capacity
While the clutch is slipping it generates heat. Air passing around
and through the clutch sheds heat. Unfortunately for racers,
clutches gain heat faster than they lose heat. The heat must go
somewhere, so it's stored within the drive plates that oppose the clutch
discs. As heat is added to drive plates their temperature rise.
Within limits that's okay. But given enough heat, temperatures rise to
a level where problems occur; friction materials lose their adhesive
properties, metals lose their strength, wear rates become excessive.
The temperature rise is inversely proportional to the mass or weight of
the drive plates. In other words, given the same amount or slippage or
heat, temperature goes down as weight goes up. A heavy clutch will
have a lower temperature than a light clutch. Three disc clutches run
cooler than two disc clutches which run cooler than one disc clutches.
But there is no advantage to a cold clutch over a warm clutch.
Below a certain critical number, temperature has almost no affect on
performance.
Weight
The light clutches spool up faster than heavy clutches.
The laws of physics are very clear about that. But the clutch is
bolted to a very heavy crankshaft and a very heavy flywheel. A good
dynamometer with fast, accurate sensors will measure a difference of only
three ten thousandth (0.0003) of a second! Energy calculations will
confirm that number.
But don't forget that tiny, tiny acceleration advantage
exists only if the light clutch is the same temperature as the heavy clutch.
Never, ever the case. Over heated clutches can give back as much as
three seconds per corner! To finish first, first you have to finish.
Response Time
Clutches do not engage instantaneously. It takes a
tiny bit of time for each drive plate and each friction disc to overcome
friction with its mating part (drive hub and basket) and move into position.
One disc clutches accelerate a bit quicker simply because there are fewer
moving parts.
A compromise between heat capacity and mechanical efficiency is called
for.
Summary
The one disc clutch is fastest unless it gets hot. Helpful guidelines:
- Qualifying rounds should be run with one disc clutches. Track
time is too short for the clutch to get hot.
- One disc clutches are recommended for long tracks i.e. #35 clutch
sprockets with 16 or more teeth (#219 clutch sprockets with 19 or more
teeth ). The clutch has time to cool down between corners.
- One disc clutches are recommended for the junior classes.
Lighter karts put less thermal stress on clutches
- Two disc clutches are recommended for short tracks i.e. #35 sprockets with 15
or fewer teeth (#219 sprockets with18 or fewer teeth ) because there
is too little time to cool the clutch between corners and the extra drive plate
increases heat capacity.
- Two and three disc clutches are recommended
for Honda
engines regardless of gear ratio because the engine develops maximum torque at low
rpm.
- One or two disc clutches are recommended for road (enduro) racing.
Although the tall gear ratio causes the clutch to slip for a very long time and generate
much heat, the straights are long allowing plenty of time for the discs to
cool before the next corner.
- Two-stroke engines have a very high engagement rpm and consequently
slip for a long time. Use a three disc clutch in combination with a
jack shaft.
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